Avoid SPOILERS…skip to the bottom line.
Eve Coffin is a rookie cop who, through dumb luck stumbles into fame only to catch a bullet in head after the party in her honor. While on the operating table Eve flashes back ten years to 2003 and we see the young officer as reckless and rebellious teenager. While preparing to perform some work of black magic in grounds on her family’s property with some friends Eve begins to tell us about her old-money family and of curse that’s plagued them. So much of this first issue is a mystery. It does a fantastic job of teasing out enough information to peak your interest before moving on, drawing your attention to something else. It’s a display of expertly withheld information. As a result, from a plot standpoint not much occurs in this issue though what it lacks in events it more than makes up for in atmosphere, character, and frankly beautiful Art.
A book like Coffin Hill #1 is difficult to critique, since it’s going establishing itself as a magical-realist book and such books need to be given a bit of space to establish the rules of their world. I’ve flipped through the book several times looking for something that I could comment on here, it’s not that it’s a pinnacle of comics but I can’t find anything I can point at, specifically, and say, “this could be better.”
Coffin Hill is magical-realist book that I suspect will have more than a few thriller elements in it before too long. I took a gamble on it when I saw the cover, and took it home knowing nothing else and it turned out to be one of the best impulse buys I’ve ever made. Issue 1 is the work of team that has a clear idea of where they’re taking this book even if they don’t plan on letting us in on that just yet.
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